Showing posts with label iconics. Show all posts
Showing posts with label iconics. Show all posts

Friday, August 07, 2026

More iconics

I still can't quite get Dominic right. The wolf-skin cape is what's not really working out for me. I'll have to try a few more tomorrow. It needs to be behind him, not draped over his shoulders, I think, and have a buckskin inner lining.

I also want to make at least one more Kimnor image, even though I actually really love the Kimnor I did a post or two ago. But in the meantime, here's Ragnar, Dominic's older brother.


While they're very, very similar, the second one is better. He came out looking more like Chris Hemsworth than I expected, but still, cool, cool.

Here's Ragnar's young wife, the unfortunate victim of a vampiric attack, so that she's now a young dhampyr. Cailin Clevenger. It didn't really do her grip on the knives quite right, but it's still pretty close, and pretty good.


I like the second one better, but the grip on the left dagger is all wrong. I'll try to fix it with one more iteration tomorrow or Sunday morning.

Thursday, August 06, 2026

Dominic Clevenger

I did Kimnor Rugova earlier, but he's the deuteragonist, not the protagonist. I feel like we needed to make sure we did my protagonist, namely one Dominic Clevenger. This is a pretty good rendition. Maybe not quite perfect yet, but really close. I'll probably keep tweaking my prompt to edit it a little bit over the next little bit.



I also modified my Werner Otten image. He's really bigger than he should be; I didn't expect him to be 10-12 feet tall, which is kind of what he looks like. But other than that, I wanted to break away just a little bit from the traditional Boris Karloff monster, and it worked out really well.


Anyway, just a quick post.

Wednesday, August 05, 2026

Kimnor Rugova

I don't know why I've made so many iterations of Revecca von Lechfeld, but I haven't done the actual iconic characters for Old Night. Anyway, here's Kimnor Rugova, iconic grisling swashbuckling shadow sword (although he also usually carries a rapier and flintlock pistol. At least he does in this image.) Tomorrow I want to get a good Dominic Clevenger.

Normally my Kimnor has a Van Dyke moustache and beard, but here's a clean-shaven version of him. I'll generate the next type when I'm available to do so (I think I need to wait almost seven hours before my limit resets.)

I've also been working on kemling variants, but I'm not yet sure who these are. The one with the mustard yellow might an NPC gangster villain, Vaspar Oksandros.




And finally, I took my old Frankenstein's monster Werner Otten, and made him look a little bit less like the movie version with the beat up old suit coat, and more like a D&D flesh golem.


UPDATE: the "real" Kimnor, with his beard and shadow sword. 

Kemling gal based sorta on the same original.

"Dark Bridgetown". I had an earlier version done like this, and I wanted to again.

An AI image that I found online. Actually, a few of them.



Monday, September 22, 2025

More Hero Forge Updates

A few more updates. I usually do Hero Forge on my phone, because my desktop doesn't have a good graphics card. But my laptop does; I'm finding that kitbashing on the phone is fiddly and incredibly difficult, while not so at all with a mouse. I should have been doing this this way months ago. But the next two weeks it's easier than normal.

Anyway, my thought that Fitzhugh and Dominic were too similar in appearance to each other was helped by the swapping of Fitzhugh's hat. Now, he's got a waxed canvas brimmed hat, and Dominic is the coonskin cap guy.

Yeah, both are a bit modern relative to the pseudo-Medieval feel of your typical fantasy setting. But my fantasy setting is deliberately—in select ways—the American West frontier as much as it is the High Middle Ages. Anyway, I made a few kitbash modifications to both Dominic and Ragnar, because I'm frustrated that the leather coat that they wear is an outer coat only, meaning I can't put something on top of it otherwise. And then, so they don't look exactly alike, I put an additional strap on Ragnar.

Most iconic Hero Forge Dominic

Ragnar


Fitzhugh Grimwatch

And, another King in Yellow concept. Just because I had fun using kitbashing to add rags.


Dominic, as you can see, is most well-known, i.e., these are character tags that will be brought up repeatedly, for his sandy colored hair, green eyes, and coonskin cap. He's tall and broad, wears leather and a wolf fur cloak, and uses an old cavalry saber as his primary weapon, as well as being an excellent shot with a composite bow.

Fitzhugh lacks the wolf pelt, wears a brimmed hat and rather than being scruffy, wears an actual beard. His hair is lighter than sandy. He's also a great shot with a longbow (I know, it's the same bow in the model) and wears a thin arming sword. 

Ragnar is taller than Dominic, although a bit less broad. The sides of his head are shaved and his hair is short on top, but he wears a beard. His hair is blonder than his brother's and his eyes are blue. His leather outfit is similar, although weathered differently, and he wears a Brynach half-kilt over his breeches. He carries a crossbow (on his pack horse) and fights with two weapons; a thick shorter sword like a cruciform gladius as well as a tomahawk or francisca, which can be thrown or used in melee. The three scars that just missed his eye on the right side is his most distinguishing facial feature.

His boots are tall and black. His leather is more faded and dusty, because of time spent more in the west (Cactus Balds and the Bosky Hills) whereas Dominic has spent more time in the east. His clothing is weathered more darkly rather than faded and dusty. 

For the Solo Iconics, which includes Fitzhugh Grimwatch, I have less detailed backstory in mind, because I haven't worked on fronts that are character specific focused on some major element of the backstory coming back to cause drama. I've imagined him as a bit more Celtic rather than Nordic, compared to Dominic and Ragnar, and his AI generated images tend to have him in more alpine environments. I see him more as a "normal" hunter rather than like the Winchester brothers from Supernatural. Not that Ragnar and Dominic aren't capable outdoorsmen, but Fitzhugh is specifically and explicitly an outdoorsman, and they are not. Fitzhugh's background, such as it is, is that he's from a former noble family that's fallen from fortune somewhat, and he has a condescending better-than-thou attitude somewhat, which Dominic also does not. He's not unjustified, however; he rolled up so well on stats that he's really better than anyone else in the Solo Iconics group at most tasks, just based on his stats alone. At least at 1st level, until a bit of experience allows the others to somewhat catch up with him. So, in spite of their similar appearance, Fitzhugh has a pretty different background and personality to Dominic and Ragnar, and a different focus as an outdoorsy scout and spy rather than a hunter of the supernatural. 

And here's the revised Oisin in another pose.



Hero Forge Updates

Drancent Hewe is a contract, an important NPC, and is been using a modified library model for him. I've created my own from scratch.



I've made some minor updates to some of the iconics as well, particularly the "Solo game iconics." In fact, I'd never made a Hero Forge model for Fitzhugh Grimwatch at all, although of course he looks quite a bit like Dominic Clevenger from the "regular iconics" group. Especially if I put a coonskin cap on him, which sometimes I do. Maybe I should do a version without that, and have a hood or something instead.

Updated Dominic. Note the new belt.


Fitzhugh Grimwatch


Updated Stilton Kingsfax



Updated Bertram Hardmont

Updated Tabitha Gamcott

Finally, an update to another contact, Oisin Dughall. Contrary to appearances, this is not the Irish name pronounced oo-SHEEN; it's rather pronounced like it looks: OY-zinn DOUG-hall.


This is the fourth attempt at getting an Oisin that looks right. I actually still quite like the last one especially, but it's a library creation, not one of my own, so I prefer this one for that reason, if for no other.

Saturday, August 23, 2025

Iconics

Just making a list (and checking it twice); here are some iconics that I already have plus those that I'd like to develop further. I have more, of course, but I decided that mostly those more weren't actually very iconic, so they fell to just being NPC status.

This post is mostly to make the list. I'll go through and make more detailed (updated, in some cases) posts for all of the iconic characters soon too.

Dominic Clevenger: my main star, protagonist iconic; a capable freelance hunter of the supernatural



Kimnor Rugova: his best friend and partner, a grisling from Lomar, who spends his time, when not hunting monsters, drinking, wenching and partying; but who does generally a poor job of hiding a dark bitter edginess to his personality.


Ragnar and Cailin Clevenger: Dominic's older brother and his young wife; saved by Ragnar from vampire predation, but not before she was turned into a dhampyr, and had to leave her community because they no longer trusted her. They don't often hunt with Dominic and Kimnor, per se, but they all check in on each other as often as they can.



Shule, the street-savvy goblin who seems to know everything going on in town somehow, and seems to know everyone that you want to know to get things done discretely, and everyone you don't want to know to stay respectable.

Kazar Ghulkaran, orc tough who straddles the line between honest work and organized crime. One day he'll need to commit to one life or the other. But in the meantime, he's "seen some things" and the life of crime has taken a back seat to discovering the supernatural secret world and protecting himself and those he knows from it.


Bertram Hardmont, am engineer/rogue with a shady past.


Stilton Kingsfax, raised as an orphan by the church, and eager to prove himself the equal to the dark forces arrayed against the Hill Country.


Tabitha Gamcott, studious academic with more curiosity about the wrong things than is good for her.

Oisin Dughall, the noble woodwose hunter, who stays in the wild in part because he's on the run from the Chersky Mafia!


Some so far un-named concepts; a young Tarushan pseudomage, a surtur spy and a surtur fire warlock of some kind, a kemling ghost collector, and her grim brother, and a triton duelist.