Monday, June 29, 2026

Paizo Iconics - Oloch

Although he looks like and leans in to stereotypes for orcs, he's supposed to be a half-orc. Oloch was designed before Paizo got the memo that "evil orcs" is no longer OK in the every changing litany of Clown World blasphemies, but he doesn't actually show up much in any art or anywhere else. It's a little bit like they made him and then were almost immediately embarrassed by him or something, so quietly pretended like they forgot about him. 

In any case, he's a warpriest, which as it sounds, is another hybrid class; part fighter part cleric. Which... makes him conceptually just like a paladin except without the lawful good restriction. Sure, sure—he's a little bit more clericky in some ways than the paladin, and mechanically he's a little different, and—of course—evil Seattle hipsters are offended by any restrictions that a character concept might have to be lawful good—but conceptually it's still the same idea. I'm not sure that chaotic neutral Oloch is a better character concept than a paladin. But, of course, I don't really like the iconic paladin either, so in terms of just plain being a better character... I dunno. Maybe.



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