1. The swashbuckler girl on the cover. She's almost certainly the iconic "freebooter" class, which is the most iconic class from the book and relative to the setting overall. And, as I've said many times, low status game designer men love man-acting grrlbosses, so I guess that makes her iconic in a sad way too. (I'm not at all suggesting that women can't be adventurers. Just that I don't buy them acting like and performing like men rather than like women. Make Women Feminine Again. Or at least make masculine pseudo-men rare again, rather than the majority of characters. Blegh.)
2. There's also a cross-dressing noble elf, or half-elf that's shown a lot. She wears a Colonial American coat, or maybe a cheesy high school marching band uniform, and dresses like a man. Dresses quite a bit like George Washington, in fact. It wasn't clear for quite a while if this character was supposed to be a man or not, but some pictures show that under that coat she does in fact have boobs, so I guess that solves that question. Sadly, the noble is another pretty good class, with a ridiculous iconic.
3. There a survivor, based on the older class which is now an archetype. The whole thing seems superfluous in Pathfinder, since it's the same territory as the brawler. She's also kind of ridiculous; an orc or half-orc girl dressed like a skinny Ned Land from the old Disney 20,000 Leagues Under the Sea movie.
4. There is, occasionally shown, a couple of white men, or at least they are probably white, although pretty dark. Maybe they're "Hispanic" in a fantasy sense. One of them is the Inquisitor, and he dresses like a pretty typical witch hunter in a long black coat, except instead of a Puritan hat, he wears a black tricorn.
5. The other one is a fancy looking dude with darkish skin, but a George Washington wig.
Like I said, they aren't true iconics; there's no bio or backstory, there's no statblock, there's not even a name associated with them, I don't believe. But they are frequently illustrated, enough so that it's clear that they were developed like iconic, i.e., they had visual design, and that visual design and specific look was obviously passed around to the artists and they were told to use them in subsequent illustrations.
In any case, the last two characters are potentially intriguing concepts. The last one in particular is something that you don't usually see in D&D, The visual design kind of caught my eye, and I thought that I wasn't seeing enough of that character. If I recall, he was carrying either a sword cane or something like that, which contributes to making him look kind of fancy. I thought to myself, hey, I'd like to have a D&D character who has that look, although maybe I'd do something a little different. So here's my version of it, with a cobra staff (he's maybe some kind of spellcaster(?) and a rapier. I know, I know... I'm not really very in to spellcasters. But I can find some way to play up the investigative or even academic side of this guy rather than making him a typical D&D jock, like most of my characters tend to be.
I say as I'm literally playing a sorcerer in my 5e campaign right now.

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