Thursday, August 21, 2025

Dagon cultist assassins

Because I was reading Black Sails Over Freeport earlier this evening, I was wondering who I could have as an analog of sorts to "Billy Bones"—yes, the name was deliberately stolen from Treasure Island—so was Black Dog from "Madness in Freeport". Billy Bones has another punny "real" name; William Grimshavy; (will the real grim shavy please stand up, please stand up—blegh. The silliness hurts.) Anyway, Bones and the cultists of Yarash sneaking around doing culty assassin things in town was a great idea. As much as I wasn't really looking forward to Black Sails based on my memory of it being completely wrong in tone, the first act is actually pretty solid and I could easily adapt that to my game to... then send them somewhere totally different for totally different reasons than Black Sails does, of course. Anyway, not all cultists wear face-masks and creepy robes; these guys are dressed like pirates in dark colors; leather and canvas or worsted wool dyed black or dark brown, mostly. It's a uniform of sorts, but it doesn't really stand out as such. Under their fingerless gloves on their palms, is a brand of a roughly carved skull and crossbones with a staring eye in the middle of the forehead of the skull, which identifies them as cultists of Dagon, the god of the orcling pirate cults of the Darkling Sea. This individual is, of course, an orc himself, although cultists are also goblins and there are cultists of Dagon that are human or grisling too, for that matter (although they don't recognize the authority of Guarg Dreghu or his "Admiral", Captain Taurak.) Heck, there's probably completely unrelated cults of Dagon on the Corsair Coast and on Nizrekh without an orc in sight.

This individual's name is Vrakmar Korr, and he's a very talented assassin. He carries two pistols—although those rules are in the appendix, I do like them for my game; piratey style pistols, nothing modern or even western—and a curved sword. They call it a cutlass in Hero Forge, but I mostly use it as a cavalry saber on characters like Dominic Clevenger. It looks like one.

Anyway, here's Vrakmar Korr, but I'll also add for good measure I'm re-adding Guarg Dreghu and Captain Taurak again from my earlier Hero Forge work. I didn't know if I had any interest in piratey firearms when I made Captain Taurak, so he has a one-handed crossbow. But that's OK. Firearms are rare, and Vrakmar is actually kind of special to have one, not to mention two. Plus, Captain Taurak is much more of a blunt instrument than Vrakmar Korr. A hand crossbow and a sledge hammer are his signature weapons, for cryin' out loud. Still not 100% sure how to use Korr, but there'll be plenty of opportunities in the Darkling Sea Pirates front, I'm sure. I do have Dagon cultists looking for the PCs probably in Cayminster, Garenport or even Burlharrow. Garenport and Cayminster is where they'll stand out the least. 




I tried to get Bing image generator to give me an image of the brand on his palms, but it didn't go, because of "community guidelines." Bing is the worst of the image generators, even though I used it to generate hundreds of images. I prefer ChatGPT's output, but I don't have a paid subscription, so I can only make so many. Oh, well. Let me see if I can't find another free AI image generator that'll do it for me...

Nope. But I could approximate it in the meantime with clipart.


I'm not quite sure what Dagon's nature is like in Old Night. Is he Lovecraftian, or D&Dian (which is pretty straight up ripped off from Lovecraft anyway) or something else? Don't know. Don't care. The cults are made up of people who are mostly crazy, even high-functioning cultists like Vrakmar Korr above, so they don't have any clue. And it's not like the PCs are going to ever fight Dagon. That's like Call of Cthulhu characters having what's meant to be a combat encounter with Cthulhu.

Here's one taken from SPCM, modified slightly by me. Possibly the Cthulhu-tentacles are a little corny and on the nose, but I kind of like them nonetheless.




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