Sunday, July 13, 2025

Soundtrack updates

What kind of music does the Shadow of Old Night need? Spooky, moody, atmospheric; more of a sense of creeping dread than action-packed combat music; although a few moments of wonder, whimsy or excitement here and there are not, of course, inappropriate. 

I like Graham Plowman's Cthulhu soundtracks; especially At the Mountains of Madness, but not exclusively that one. But mostly I think the best soundtracks are from movies; they're readily available, and that's the old fashioned way to get this kind of music in the days before semi-professional YouTube and Spotify musicians releasing gaming soundtracks and ambiances and stuff like that.

I prefer movies that are 

1) heavy on tone and theme, so that the variety of moods and sounds aren't too varied to be useable. I'm a GM, not a DJ. I want to put stuff on in the background and not worry too much about it clashing with what's going on.

2) dark and creepy. Honestly, horror movie soundtracks work better for me than fantasy soundtracks. Plus, there aren't a ton of fantasy soundtrack options, and most of them are pretty recognizable. I like Howard Shore's Lord of the Rings and Hobbit themed soundtracks as much as the next guy, but unless I'm explicitly playing a Middle-earth game, or one that's supposed to have almost the exact same vibes and theme, I wouldn't consider using it in game. Same for most other soundtracks that are too recognizable, no matter how good they are.

3) which brings me to the last point; I want stuff that's kind of obscure but good as a soundtrack. One way to do this is to pick soundtracks for bad movies. It's much less likely that your players will actually recognize it, because even if they saw the movie, it's unlikely that they'd listened to the soundtrack or given the movie any thought after watching it. I actually have a lot of soundtracks to movies that I haven't even seen, because I suspected that the soundtracks would be good and I listened to them on Spotify or YouTube, confirmed that I wanted them, and then bought the mp3s.

I've added a few newer movie soundtracks, including two that came out this year to my preferred playlist. This is a living list of stuff, so in six months or a year from now, it'll likely be different, but maybe not that much. This does require the pruning of a few tracks that don't quite work, but otherwise, just play these soundtracks (preferably ripped into a single playlist and shuffled):

  • Woman in Black
  • Woman in Black 2 (minus the first track with the weird nursery rhyme, which would be very distracting)
  • Woman in the Yard (take out the track with the singing. The rest is great ghost story soundtrack stuff)
  • End of Days
  • Slenderman
  • Death of a Unicorn (there's a few lounge lizard tracks; three or four, that you need to remove. Otherwise this gets just enough of the fantasy wonder in, while still maintaining a nice dark horror vibe. Occasionally a few tracks have almost a synthwave beat to them. This one is probably the most divergent, but I like to add it for a little diversity. Plus the synthwave gives just tiny bit of the Stranger Things 80s player vibe, which as a confirmed Gen-X guy, is right up my alley anyway. Even before Stranger Things made it faddish again)
  • Alien: Covenant (the best of the soundtracks from this series, and as it was a disappointing movie, your players may have seen it but almost certainly won't recognize the tracks)
  • Wolfman (the Benicio del Toro one with the Danny Elfman soundtrack. He deliberately imitated the Bram Stoker's Dracula soundtrack by Wojciech Kilar, but I actually like this pastiche better)

No comments: