Coming up with setting/game titles is one of the hardest things for me; I've been using ChatGPT to help out. After much trial and error with it, that's how I got Shadows of Old Night, for instance. I'm looking to attempt the same thing with the High Fantasy X temporary titles. I'll put some of the most promising results here, noodle around with them, maybe mix and match them somewhat, and then decide if any of them actually work:
Blades of the Wild Realms
Heroes Unbound
No Cause But Glory
Tales of the Fearless Few
The World Gates Open
The Hollow Tide
Rebels of the Wild March
Rise of the Redhanded
Honor Among the Damned
Blades of the Broken Banners
Legends of the Lost Kingdom
Echoes of Forgotten Glory
Where Magic Still Churns
Walkers on the Wounded Earth
None of those is ready for primetime, and those were the best results of many queries (until I ran out of queries to make; I don't have a subscription.) I could mix and match some of these ideas and get stuff like Blades of the Wounded Earth (which I like) or something like that, but I may need to do another round of queries once it resets. None of these are really popping for me right now. Maybe after some time, they'll look better.
Meanwhile, I said a post or two ago that I wanted to add a Droaam and Q'barra analog to the map. I changed my mind. No I don't. Or rather, those won't be kingdoms, although they might well be regions; more like Apacheria or Comancheria rather than a kingdom in a recognized and traditional sense; enemies lurking in the wilderness rather than in the kingdom next door. Rather than creating a new map with new places on it, I want to redraw my existing map and maybe just add some more details to it. If I draw it on the larger of my sketch pads, I can have room to play around a little bit.
I'm traveling again next week on vacation, but maybe I'll get a chance to do this before I leave. If not, it'll be a little while until I can do so.
UPDATE: Possible name and banner? Let's try this out for a little while...
And just for good measure; here's a list of the current available races. First, from Shadows of Old Night:
Human, Grisling (Hyperborean), Kemling, Orc, Goblin, Surtur, Sylph, Triton, Dverg with Dhampir, Seraph and Woodwose in the Appendix
For High Fantasy X, we have:
Humans, Elves, Dwarfs, Orcs, Goblins, Kemlings, Surturs, Tritons, Sylphs, Dvergs and Grislings.
The COMBINED list is Human Grisling, Kemling, Elf, Dwarf, Orc, Goblin, Elementalists (Surtur, Sylph, Triton, Dverg), Dhampir, Woodwose and Seraph.
For my Eberron Remixed project, I had, of course, the four unique Eberron races: Kalashtar, Shifter (same as woodwose), changeling and warforged.
To me, the kalashtar are not interesting, and I don't want to get involved with Riedra/Sarlona; there's enough going on in Khorvaire already. Plus, the Quori are just insubstantial Lovecraftian horrors; I don't need a unique source for them if I really wanted to keep them. And they're heavily based on D&D psionics, which is a moot point for my remix. I'll almost certainly cut them entirely.
Compared to my earlier Eberron Remixed project, I actually have elves and dwarfs, although mine are a bit different than D&D's. I'll probably swap them 1 for 1, though. Not sure what I want to do with the other races yet; certainly replace halflings, gnomes, half-elves, orcs, half-orcs, etc. And orcs and goblins will of course replace hobgoblins and goblins.
I'll still need to do a little bit of thinking on how to map the remixed races to the original races. Of course, it matters less in BLADES OF THE WOUNDED LAND, if that's what I end up calling it, but I want to gear Eberron Remixed 2e to lead into the more derived setting rather than contrast with it.
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