So, without further ado, here's the "real" revised classlist allowable for my house rules suite.
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Original classes:
- Barbarian
- Fighter
- Rogue
Modified original classes:
- Paladin
- Ranger
These classes require using the Complete Warrior spell-less variants. In addition, it is strongly recommended that the Wildscape (book by FFG) alternate weapon specializations be used to make the ranger a "meatier" option. A spell-less paladin is also a poor choice for any of my settings--but not one that I'll disallow. Gluttons for punishment are welcome at my table.
Psionic classes:
- Soulknife (from Expanded Psionics Handbook)
- Lurk (from Complete Psionic)
Additional Complete series classes:
- Ninja
- Samurai
- Scout
- Swashbuckler
Other classes from other sources:
- Assassin (d20 Freeport Companion)
- Commander (Path of the Sword)
- Corsair (d20 Freeport Companion)
- Defender (Midnight Campaign Setting)
- Hunter (Path of the Sword)
- Monster Hunter (d20 Freeport Companion)
- Noble (d20 Freeport Companion)
- Outdoorsman (Path of the Sword)
- Survivor (d20 Freeport Companion)
- Wildlander (Midnight Campaign Setting)
- Ninja (Rokugan Campaign Setting)
- Courtier (Rokugan Campaign Setting)
2 comments:
I'm assuming the choking alignment requirement and CoC make paladins a bad idea?
That certainly contributes.
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