Sunday, October 10, 2021

Grimdark to superhero with the lights on dim

I've mentioned this before of course, but the biggest disappointment in the change of the Warhammer setting isn't that they replaced it with something bigger and more difficult to get your arms around; it's that they replaced it with something that has a totally different tone.

Curiously (or maybe not), Warhammer's biggest competitor, Warmachine, seems to have undergone a similar trend. I picked up the first Iron Kingdoms modules for Third Edition D&D when they were new. I've been following the setting for a long time. It had the same kind of grimdark feel to it that Warhammer did, at least at first. It later became quite obviously just superheroes in a vaguely fantasy-like setting. The exact same thing that happened to Warhammer, of course. To top it all off, it developed a suspicious grrl-power vibe, which Warhammer is now also emulating; the fantasy space marines faction of Warhammer has a sorta female.... female-ish... character on the main cover and some miniatures here and there show that they think that physically there's no difference between men and women. 

Anyway, this is a pretty cool movie. But it would have made no sense whatsoever in the original tone of the setting. And while I don't think the fantasy Justice League vibe is a problem per se, I do admit that I don't like it as much. And I especially don't like it hijacking settings that I kinda liked specifically because they had a different tone than that.


No comments: