Hex Location: 1628
Star Type: Single M4 V
Number of Worlds: 8
Gas Giants: 4
Planetoid Belt: Kuiper and asteroid belt
Starport Type: D
World Size: Larger than earth
Atmosphere Type: Earth-like
Surface Water: 50%
Population: Medium (100 million)
Political Affiliation: Seraean Empire, Outremer, Principality of Tan Kajak
Tags: Cold war, Xenophobic, Oceanic cities
Notes: Hentau III was initially settled by the Bernese, and was part of the Carrick Grand Marches. It is one of the few Carrick worlds that wasn't simply colonized; its colonization was contested by forces allied to the Dhangetans, which meant that the settlement was never peaceful, and never settled. The Bernese were fighters, though—and they fought with the Dhangetan scum, skiffers, and even small numbers of Cilindarean mercenaries for several decades, and hung on to their settlements, for the most part. Neither side were prepared (or capable) of committing enough resources to settle the issue permanent.
Until the Seraean crusaders came in and conquered the system decisively. Millions of people were enslaved, and most of them were then imported back to the Empire, where they were never heard from again.
But that was now three generations ago. Today, the situation is a bit different. While Seraeans clearly make up the biggest plurality (and if you add Idacharians, the Heathens are a clear majority) of the population, there are still relatively large numbers of ethnic Bernese other humans, skiffers, some Cilindareans, and other, less humanoid aliens as well that live here. For the last two Princips, descendants of Tan Kajak himself, the official policy has been to avoid systemic ethnic oppression. The original settlers of non-Heathen stock have been allowed to remain in their settlements, albeit much reduced after the great slave-reaping three generations ago. Others have migrated to the Heathen settlements, and succeed or fail based on their own merits. In fact, one interesting side effect of this relationship is that Hentau III has become a fertile recruiting ground for spies to serve the Seraean Empire among the Dhangetans, or the Monarch worlds, or even in some cases, on some Revanchist worlds. They've had less success with ethnic Cilindareans.
But the other curious side effect is that the planet is in a constant state of low-grade, tribal war. The old Bernese settlements still fight against the settlements that were allied with the old Dhangetans. Both fight with the Heathens. Alliances and allegiances shift constantly. Rather than clamping down on the chaos, the Heathens find the whole thing thrilling entertainment; a worthy place for young warriors to get some practice, and even a fertile ground for big money bets for gamblers. This is, in fact, one of the main roadblocks to further ethnic integration; the culture of the Heathens, the Bernese and the others is too different for them to ever truly integrate except in the case of rare individuals. It also means that there is very little trust for those outside of your tribal groups. If a space traveler were to set his ship down near a Bernese settlement, such as Medon, it's unlikely that you'd get any reception other than radium fire, even if you were yourself an ethnic Bernese from one of the Carrick worlds, for instance. Mistrust and sharp tribal boundaries is a strong feature on Hentau III.
Arrival of a Heathen noble's personal warships |
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