Maybe. Probably. I doubt that there will be any reason, even academic curiosity, for me to talk about the OGL debacle anymore.
While the "win" of Hasbro saying that they will add the 5e SRD into CC, and that they will not attempt to cancel the OGL 1.0a sounds good, here's what we did not win:
- What about the 3e SRD? No word. I presume it's not going into CC, or being addressed at all. Don't trust that it will still be available, and the OSR, for instance, is largely based on that SRD. Of course, maybe it doesn't really matter. I'm not super familiar with 5e, but I presume you could engineer an extension of it that still meets the needs of anyone using the OGL to create, say, an OSR game.
- So they're not trying to revoke the OGL. Now. But they do not back down from their claim that they can. And I strongly believe that they will not extend their OGL to 6e compatibility. And they'll probably try it again. Maybe that doesn't matter since the 5e SRD is now CC, but maybe it is. Lots of people made products and still make products that aren't based on the 5e SRD.
- Their "morality" police claim was not touched. As I've said plenty of times in the past, neither Paizo nor any other third party company (except maybe a handful of OSR companies) seems to be concerned about it, probably because they're all woke cultists too. It's unfortunate, because this is the most alarming part of the whole debacle, even if some are unable to see it. I think there's a lot of naiveté about this issue, even among sensible Leftists Lite. They presume that anything overtly racist or whatever is what they're talking about, but given that simply representing reality as it actually is comes across to SJWs as point and shriek racism, they can use this clause to block anybody that they want by finding anything that they decide is inappropriate. Even if the day before nobody in the world thought it was inappropriate.
- 6e and their video game inspired monetization plans are not likely to have been significantly impacted. At most, WotC is accepting that there will be a loss of some current players who will stick with older editions and third parties, but they no doubt deem that loss acceptable because they expect in influx of monetized players in the 6e ecology.
I think, as I said before, that the pressure from the fans and third party publishers probably had relatively little impact on WotC's decision. And the monetization of the players and the "walled garden" strategy still continues. And for those idiots who still run around talking about the difference between the "suits" and the "developers"; I'll remind you that it was the developers in that cringy 6e launch trailer talking about all of the things that it'll be doing. The developers are all in on the 6e strategy too. Maybe they have misgivings about it, maybe they'd rather have a traditional RPG business model... but if so, they're not saying so, and they're contributing to the 6e business model.
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