Well, I've drawn the Hill Country map, and this version is slightly less sketchy; it's good enough to use, in any case.
Curiously, the scanner I put it on seems to have added a vertical line. Sigh. It's not worth the trouble to remove it, though—most likely I'll personally refer to the actual map I drew, not this digital scan of it that's been slightly colorized to make some of the lines more obvious in terms of what they are (i.e., I colored in forests and lakes so rather than big blobby lines, they're green and blue respectively, making it more obvious what they are.) It's just for purposes of posting on the blog for now. Ideally I'd make a fully digital version of the map, but I'm not a great digital artist, so I may not.
This map is almost as complete as the Nentir Vale map, or the Grand Duchy of Karameikos, both of which I continually say I emulate in terms of how big and how detailed a "setting" needs to be; and certainly it's as detailed as my Timischburg map, which would abut this map on the northeastern edge. As I redrew it, I ended up added a few more details, including some sketched in roads or paths, a few more minor Hillmen settlements, and some foreign influences on the edge; namely the Daikos Colony on the north center (Lomarians), Sharkul on the southeast shore of Lake Byewick (a Gunaakt Colony), a smaller (relative to its iteration in DH4 anyway) version of the Indash Salt Sea in the far southwest corner, including Glittering Simashki on its shores (Hamazin city-state), and two settlements of the jann from Kurushat: Sinjagat and Vuukrat, both on the edge of the Rudmont Escarpment.
What I don't have marked is where some of the "adventuring sites" would be (although keep in mind that since I dislike site exploration and clearing as a paradigm of play, I wouldn't be expected to have as many as a D&D map anyway). Although where do some of the outlaws hang out, where are some of the ruins and haunted locations, where do the Drylanders roam, etc.? This level of detail is not present, either because I haven't really given it too much thought yet, or because in some cases, I don't want to mark them on the map (they'd be spoilers, for one thing.)
Anyway, here's the map. Because I've added a number of new locations, I've really got plenty to talk about, but then again—I never really fleshed out every location on my Timischburg map, and that's OK. For a lot of locations, simply giving a sentence or two about what it is was sufficient for the time being, and more detail can be added later if or when I actually end up becoming involved directly in that location somehow.
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