Eitel Ibrâileanu is a back-country "swampy" stranzero who now lives in Porto Liure. While a young man, his family was singled out as harboring bokor sorcerers. Eitel got to watch as his parents, his brothers and his sisters were lynched by a mob of panicked swampy villagers. A sympathetic family friend helped Eitel himself escape, and he made his way to Sarabasca.
Bitter, poor, and unused to the rough urban culture of the port, Eitel fell in with a bad crowd of urban stranzeros who were more interested in taking advantage of him than helping him. He soon saw even more of the dark side of Sarabasca than he ever knew could have existed--information that left him questioning much of what he thought he knew. He also discovered that his parents probably actually were bokor after all after a number of bad deals with local Sarabascan sorcerers, he could recognize the accoutrements of magic.
After about a year and a half of the seedy underside of Sarabasca, his "patrons" tired of him and conned him, essentially selling him to a press gang. He sailed with the pirate captain Piero Daumat, who made berth at both Sarabasca and Porto Liure. The pirate wasn't a bad fellow to his crew, however, and Eitel found that the sailing life wasn't so bad. He even made a bit of money and some actual friends in the few months that he sailed with them. If he was robbing, pillaging, killing, and selling the odd innocent victim into slavery, he was able to overlook his scruples for a time.
Then Piero Daumat crossed the wrong guy. A mercenary sorcerer cursed him. Piero Daumat is now even more infamous than as a mortal pirate--a ghoul pirate who eats his victims, along with a feral crew that is more ferocious and bestial even than he is. Again, Eitel made a narrow escape by virtue of being too inebriated in a cheap saloon in Porto Liure to be with the crew when the curse was foisted on them. His past as a pirate is now behind him. It is clear to him that the supernatural is a vexing problem that has--twice--come within a hairs-breadth of ending his life dramatically. He retains his bitterness at his lot, but rather than take that bitterness out on all around him via piracy or organized crime, he's focused his bitterness on eliminating the Shadow of the supernatural.
He doesn't get along well with the other guys in the iconics group, necessarily, but they value his skills, Prior to his removal from back-country Sarabasca, he was a talented hunter, trapper and guide through the wilderness. Even now, Eitel does not come into Porto Liure often; he lives in a small hut outside of town, and checks in weekly to see if there are tasks that need doing. Although he does take a small stipend from his patron, and is happy to see his gear kept in tip-top shape on his patron's piece of eight rather than his own, he's still self-sufficient, and lives mostly off of fruit, berries, herbs and plants that he grows in a small garden or gathers in the woods, as well as meat that he traps or shoots.
Eitel also uses an unusual double-sword as a weapon. This was a favored dueling weapon among Hasparans two hundred years ago, and although it's fallen out of favor, it's still seen as a highly traditional weapon. Eitel has learned to wield it as a hobby. Only fairly skilled fighters use double-swords as it is very easy to injure oneself if you are careless or even simply unlucky.
Character sheet:
Name: Eitel Ibrâileanu
Class/Level: Outdoorsman 3
Race: Human (Terrasan-eastern)
Sex: Male
Height: 5'8"
Weight: 150 lbs.
Hair Color: Black
Eye Color: Dark brown
Skin Color: Dark olive
STR: 14 (+2)
DEX: 12 (+1)
MND: 11 (+0)
Hit Points: 29
Armor Class: 16 (medium armor)
Athletics: +4
Communication: +4
Knowledge: +4
Subterfuge: +4
Survival: +7
Melee To Hit: +5
Ranged To Hit: +5
Magic To Hit: +3
Wealth on Hand: 12 gp, 35 sp, 14 cp
Weapons: Double sword 1d8 + 2 damage
Bow 1d8 damage 500 ft.
Tomahawk 1d6 + 2 damage 50 ft.
Other Equipment: Chainmail (medium armor), backpack, bedroll, winter blanket, fish hook, fishing net, flask, rope (50'), cold weather outfit, explorer's outfit
Spells: None
Notes: Raccoon animal companion. AC: 13, HD: 2d6 (8 hp), AT: Bite +2 d6), climb
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