
While neither Lovecraft, nor anyone in his circle that I'm aware of, ever wrote about anything quite like ratmen, I couldn't help but be struck by the gross similarities between the skaven and the serpentmen of Yig that Lovecraft did write about in stories such as The Mound. There was also a pervasive sense of oppression about the book; the writer referenced frequently a seeming conspiracy to occlude and hide knowledge of the ratmen from mankind, most of whom even refused to accept that such creatures could exist. Many writers and/or artists who contributed to our knowledge of ratmen died or disappeared under mysterious circumstances; one was mentioned has having put out his own eyes after painting ratmen, supposedly from life models, although everyone believed him to be insane at that point, then joining a roving band of flagellants and never having been heard from again.

Rather, the skaven--and the Warhammer world in general--strike me as a great example of what I want in gaming. Although ironically, I don't want exactly the Games Workshop variety of it, I find the tone and atmosphere that they manage to create most of the time to be right up my alley. Dark fantasy with really overt horror influences and strange Lovecraftian weirdness. Some of the novels even encourage this vibe; the Matthias Thulman omnibus (which I've reviewed here previously) for example are pretty good about it, and even feature skaven prominantly. The Felix and Gotrek Skavenslayer on the other hand, is too silly to ever be anything at all vaguely horrifying, and should probably be avoided. Taking something that most people consider loathsome and repugnant (such as rats--or as Lovecraft did, cephalopods and snakes) and making them malignant, vaguely anthropomorphic creatures that feature prominantly in the "secret history" of humanity, is a great idea.
And although the skaven aren't exactly obscure, given the success of the Warhammer game itself and several computer game iterations, some of which have also prominently featured the skaven (although Warhammer Online did not, sadly). But I think there's still room for someone to carve out a new take on the idea of ratmen. The old Sword & Sorcery Studios setting Scarred Lands gave us a fair take on the concept with the slytherin (no relation to the Harry Potter house, as far as I know), which also happen to be d20, and therefore compatible with my game. They also had some great Ron Spencer artwork in the old Scarred Lands monster manual, Creature Collection (which was famous--or perhaps infamous--for being released before the actual Monster Manual back in 2000, beating Wizards of the Coast to the punch a bit.) The Rokugan setting even has ratmen who are allies of humanity, and seen as noble savages. Huh? Anyway, I probably won't do much with that idea.

And, naturally, I'll have to watch Wilbur and Ben before I do anything with them, just to make sure that I'm on the right track in terms of feel. Yuck.
2 comments:
Well, Lovecraft did have the rat-things, but yes, they're not quite the same thing.
And there's Rats in the Walls, although those are actual rats, not anything like the skaven. There is a tongue-in-cheek reference to the family de la Poer in this book, however, which gave me a little chuckle.
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