Wednesday, March 29, 2023

Hero Forge and Chaos in Waychester

After adding the ghouls, ratmen, thurses and Tazitta death cultists to the folder, I'm at 100 images now in the Chaos in Waychester folder. To be fair, the ghouls, ratmen and thurses might make appearances in other campaigns too. Technically that's true for the Tazitta death cultists, but realistically, I'm making them a threat that will be blunted or play itself out, depending on the PCs, during the course of the campaign, so they're unique to the campaign. 

I could add a few more. I have orc and goblins who could stand in for pirates. Only one of my orcs is specifically designed to be a pirate, who's in the generic folder, but I actually think that I've done enough with the orcs and goblins in Chaos in Waychester that neither will make a significant appearance in the campaigns to come. The same is probably true for ratmen and thurses. But the rest of my orcs and goblins are more urban criminals, or non-criminals in some few cases, and are less obviously "piratey." Of course, some of them could have their images renamed to be pirates, or even to be settlers on Chersky Island. I tend to think that more images in the campaigns rather than the generic folder is better; I can always have copies of them in more than one folder, if they apply.

Anyway, here's all my orcs and goblins. I'll decide which ones to put into the Chaos in Waychester folder later.

This guy is a rural hunter, so probably not him unless its in the interior of the island.


Although meant to be urban thieves, cutpurses or even assassins, they could also be pirates if needed.

She, on the other hand, is a con artist, and needs to be in an urban setting.

Specifically meant to be an honest goblin; I could see him as a colonial authority on Chersky Island.

More of a bodyguard, but he could be a goblin "viking."

This goblin hermit could live anywhere where he can be by himself.

A goblin "mayor" could be from Chersky Island.

I'm not even sure this guy should be a Dark Fantasy X goblin at all. I should delete his horns.


These two were meant to be thieves, but could just as easily be pirates.

She, on the other hand, is gainfully employed in a Hillman city.

Not meant to be a sailor, but no reason he couldn't be, I guess.

The most obvious piratey orc that isn't already a named NPC.

Neither the island nor the pirates. Nope, he's not eligible.

A more heavily armored mercenary is unlikely to jumping from ship to ship.

While I meant for him to be more of an honest laborer or stevedore, honestly he's a good pirate.

More of a crime lord instead.

Another mercenary, who could be a pirate in a pinch.


Tuesday, March 28, 2023

Chaos in Waychester and Dark Fantasy X Updates

Well... real life has been very busy, although that's not meant to be taken in a bad way. It's been busy with tedious busy work at work, and it's been busy with great news with regards to family, friends, and my social life in general. All in all I can't complain except that I haven't done what I hoped to to finalize Chaos in Waychester. Which really means, finalizing my edits to the Dark Fantasy X game in general, so that I can redo the iconic characters, and the pseudo-characters that I'm to let the PCs start with. I should also probably give some thought to what players can do if their PCs are killed at various points in the game. I like the idea of just having them make a backup from the get-go and keep the backup at the same level as the main character. If the main dies, the backup slots nicely into place, and the PCs can make a new backup between then and the next session. But I might want to keep a few NPCs around handy just in case they need to slot into the game in a pinch. To that end, I'm going to go through my Chaos in Waychester folder of Hero Forge images and see if any jump out at me. I'm going to include all of them, even those who I know for certain cannot possibly be PCs in any way whatsoever, just to include all of my images in one post. I've redone or issued revised images of a few of them, so I want to show them off too.

My tweaking of the iconic groups has also left me with an abundance of iconics. Since I had decided that group one was to be featured for Chaos in Waychester, and group two in Cult of Undeath, I've since decided that the two groups need to be merged, and the "ancillary" members of the group, that I hadn't spent as much time developing, would become backup. However, in the Chaos in Waychester 5x5 character extension, I only did the original group one, the characters of group two will have to wait until the Cult of Undeath 5x5 gets going. Nonetheless, their images will appear below as well. In fact, I'm just going to grab the entire Chaos in Waychester Hero Forge folder, even though it's no fewer than 74 images, and post them all here in this post, which will then also be a useful archive for when I want access to the images online, with minor commentary in the captions. Buckle up. This is a lot of images. I'll keep them a little smaller than normal to keep the post from going crazy.

Alpon von Lechfeld, an important NPC advisor and a bridge to Cult of Undeath when I get there.

Alys in her true form as a witch-wight. She could potentially be rejiggered as a PC replacement.

Alys as she appears to those who can't see her true form.

Ampelius Pictor, an important mid-stage villain

Audrey Hardwicke, an important villain.

An older model of Audrey, but I like the new one better.

Balogh, the "orc hero" of the Southumbria x5 column, and a great potential replacement PC.

Berold Geissfalk, a villain

Bethan Argavad, a complicated character who's meant to be a villain, but under certain circumstances could potentially be a replacement PC.

Blind Beckett, a villain about whom I've developed very little, so he's a blank slate right now.


Cailin, a member of Iconic Group 2, and now of the merged Group 1.


Captin Borus. Although I have a revised image, I think I prefer the original. He's likely to die, but if he doesn't, and if he gives up his career as a merchant-captain, he could potentially be a replacement NPC. Kind of long odds there, though.

Captain Taurak, a villain

Cesan Dughlas. A villain and a real creep, actually, who's only prevented from raping a teenaged girl by the presence of Balogh. Not replacement PC worthy, and hopefully they end up killing him, honestly.

Charakez Rees and Kemish. Given that Shule, Kemish's brother, is unlikely to make the real cut into the game, the chances of the PCs meeting these guys is kind of slim. But if they do and need a replacement PC, either would work.


A city guard veteran who's meant to be a counterpoint to the more corrupt Stasi-like guards. He could be a late game substitute.



The aforementioned corrupted guards. There could be some good guys among them who'd step up and help the PCs by becoming one himelf.

Cryn and Heren are meant to be more damsels in distress rather than heroes, but then, that's how Cailin started too, right?

Daphne FitzBlake, an in-joke and pseudo-PC from the opening sequences of the 5x5.

Dean Bannermane, an iconic from group 2 that I haven't spent any time at all figuring out yet. I'd see him as a replacement for a lost member of the new core group 1/2 merger.

Eigyr Gwyn, a villain.

Fredegar de Vend. Like Dean Bannermane above.

Frederick von Johannes, like Daphne above.

Gavin Shagford, like Frederick and Daphne.

Germund du Bosque, a villain. The original model is below. I guess he could potentially rehabilate and become a replacement PC... maybe.


Gnumus Silusus, a patron

Gorthos, a monster/villain

Gothbert Erhardt, an NPC. Things would have to go badly for him to consider giving up his role and becoming a replacement PC, but... never say never. Things do sometimes go very badly.

Grigori Nicholas, a villain. His original model is below, and I might like it better. Haven't decided yet.


Guarg Dreghu, a villain

Guilbert du Vandes, a major villain

Herne the Hunter, a supervillain. I like the revised model below better, though. Much more sinister.


Jairan Neferkare the Soulless. Another supervillain. I actually think she's due for a remodel.

Jareth Grym, a villain

Joan Wilmere, a damsel in distress. She'd be an unlikely replacement NPC early on, but I could make it work if needed.


Josephine du Vandes, a supervillain

Kimnor Rugova, already an iconic PC




Various members of the Lady's Guard. Although antagonists, they're not really villains, or at least it would take little to push them back into heroism and potential PCism.

Lord Anstal Tane, a patron

Lord-Captain Embric Stane, a patron

Lucien Russo, a monster/villain


Marshal Hathawaye, an antagonist and head of the Lady's Guard. He'd feel the betrayal of the Lady's true nature more than most, which could be an interest schwerpunkt to turn him into a PC.

Master of the Pack, an early villain

Merra Kuzalash, an anti-PC villainess who only makes a cameo appearance.

Morcant Gunderic. Although in retirement, he's a former hero, and could become a replacement PC if needed.

Morghox, a monster/villain

Murchad Gibson, a villain


Oisin Dughall, already an iconic PC

Ragnar Clevenger, a dueteragonist and iconic PC

Renwick Bennett, an early patron and potential villain depending on how the PCs play it. I'd love to expand his role, but I don't think he's PC material.


Revecca von Lechfeld. Her importance in this 5x5 is low, but she's very important in the next one.

"Scube", Gavin's animal companion.

Shule, an iconic although the merger of the two groups puts him on the backburner.

Sir Liamond Wreldane, a patron


Stefan Clevenger, an iconic PC and protagonist character

The Prophetess, a major villain

Vaspar Oksandros, a villain

Zelda du Velmois, a pseudo-PC like Daphne, Fred or Shaggy.

UPDATE: I actually am missing a few characters, although character is maybe a strong word to describe these guys. Still, their images belong here too.

The Thing that du Vandes summons in the end game







Ghouls from Burlharrow










Ratlings and rat brutes from Burlharrow




Thurses from the Thursewood




Tazitta cultists, including a hoodoo witch doctor